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Browse Caster of Magic for Windows: Warlord mod for Master of Magic Classic files to download full releases, installer, sdk, patches, mods, demos, and media.

WarlordLite1.0.5a

WarlordLite1.0.5a


Jan 18 2023


Full Version

Caster of Magic Warlord mod adds a lot to the game, slowing down end turn waiting times considerably, particularly in larger games. Warlord Lite preserves…

Caster of Magic for Windows: Warlord 1.4.19 (for CoM2 1.04.06)

Warlord Mod Retro 1.4.4.6.2 (for CoM for windows version 1.4.4)

Warlord Lite 1.0.4

Warlord Lite 1.0.4


Dec 21 2022


Full Version

Caster of Magic Warlord mod adds a lot to the game, slowing down end turn waiting times considerably, particularly in larger games. Warlord Lite preserves…

Warlord Lite 1.0.3

Warlord Lite 1.0.3


Nov 23 2022


Full Version 2 comments

Caster of Magic Warlord mod adds a lot to the game. A downside is that some of their additions cause computer to perform extra calculations, slowing down…

Warlord Lite 1.0.2

Warlord Lite 1.0.2


Nov 19 2022


Full Version

Caster of Magic Warlord mod adds a lot to the game. A downside is that some of their additions cause computer to perform extra calculations, slowing down…

Warlord Lite Version 1.0.1

Warlord Lite Version 1.0.1


Nov 16 2022


Full Version 4 comments

Caster of Magic Warlord mod adds a lot to the game. A downside is that some of their additions cause computer to perform extra calculations, slowing down…

Caster of Magic for Windows: Warlord 1.4.18 (for CoM2 1.04.06)

Caster of Magic for Windows: Warlord 1.4.17 (for CoM2 1.04.06)

Caster of Magic for Windows: Warlord 1.4.16 (for CoM2 1.04.06)

Caster of Magic for Windows: Warlord 1.4.14

Caster of Magic for Windows: Warlord 1.4.14


Sep 10 2022


Full Version

Submod of Caster of Magic for Windows expansion of Master of Magic Classic. This mod is for those who love normal units with improve immersion for being…

Caster of Magic for Windows: Warlord 1.4.13

Caster of Magic for Windows: Warlord 1.4.13


Aug 29 2022


Full Version

Submod of Caster of Magic for Windows expansion of Master of Magic Classic. This mod is for those who love normal units with improve immersion for being…

Caster of Magic for Windows: Warlord 1.4.12

Caster of Magic for Windows: Warlord 1.4.12


Aug 26 2022


Full Version

Submod of Caster of Magic for Windows expansion of Master of Magic Classic. This mod is for those who love normal units with improve immersion for being…

Caster of Magic for Windows: Warlord 1.4.11 (not save compatible with 1.4.10)

Warlord Mod Retro 1.4.4.6.1 (for CoM for windows version 1.4.4)

Caster of Magic for Windows: Warlord 1.4.10 (not savegame compatible with 1.4.6)

About This Content

Caster of Magic, the enhanced edition of the original Master of Magic, is a work of love.

It was built by the community to improve on a strategy classic. Now it’s brought a step further with Caster of Magic for Windows.

It is an upgraded edition of a classic which allows you to run it natively on Windows for the first time, as well as supporting higher screen resolutions.

It also contains countless improvements for Caster of Magic, including new spells, game options, UI and AI improvements. It is the ultimate edition of Master of Magic, brought by the fans to the modern era.

Caster of Magic started out as a mod, championed by Seravy and building on top of the already popular community patch. Caster of Magic has been a fan favorite of the Master of Magic community and we are pleased to be able to work with Seravy to officially integrate Caster of Magic, giving him the recognition he deserves.

NEW FEATURES IN CASTER OF MAGIC FOR WINDOWS

— Runs natively in Windows
— Borderless Fullscreen support and freely resizeable game window, not locked to any specific aspect ratio
— Play against up to 13 enemy wizards each with a different personality
— Multiple game modes and map sizes
— Seamless, procedurally generated terrain
— Improved UI and production queue system
— Improved AI that offers a challenge even to veteran players
— 21 new spells
— Improved item creation

Master of Magic™ is a trademark of Slitherine Ltd. © Slitherine 2020. All Rights Reserved.

What Curators Say

1 Curator has reviewed this product. Click here to see them.

Caster of Magic, the enhanced edition of the original Master of Magic, is a work of love.

It was built by the community to improve on a strategy classic. Now it’s brought a step further with Caster of Magic for Windows.

It is an upgraded edition of a classic which allows you to run it natively on Windows for the first time, as well as supporting higher screen resolutions.

It also contains countless improvements for Caster of Magic, including new spells, game options, UI and AI improvements. It is the ultimate edition of Master of Magic, brought by the fans to the modern era.

Caster of Magic started out as a mod, championed by Seravy and building on top of the already popular community patch. Caster of Magic has been a fan favorite of the Master of Magic community and we are pleased to be able to work with Seravy to officially integrate Caster of Magic, giving him the recognition he deserves.

NEW FEATURES IN CASTER OF MAGIC FOR WINDOWS

— Runs natively in Windows

— Borderless Fullscreen support and freely resizeable game window, not locked to any specific aspect ratio

— Play against up to 13 enemy wizards each with a different personality

— Multiple game modes and map sizes

— Seamless, procedurally generated terrain

— Improved UI and production queue system

— Improved AI that offers a challenge even to veteran players

— 21 new spells

— Improved item creation

Master of Magic™ is a trademark of Slitherine Ltd. © Slitherine 2020. All Rights Reserved.

Запустить эту игру на современных компьютерах можно с помощью программы DOSBox (загрузить). Подробная инструкция по применению расположена в нашей Wiki.

Скачать файл | 7.94 MB (добавлено: 27.08.2011)
Версия с патчем 1.31 (1995-03-03).


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Скачать файл | 2.3 MB (добавлено: 22.08.2020)
Руководство пользователя к игре (в формате PDF). Электронный макет руководства. Перекомпоновал Uka с добавлением отсканированной с оригинала обложки и удалением лишних страниц из технического дополнения к руководству.


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Скачать файл | 30.72 MB (добавлено: 07.03.2016)
Руководство к прохождению игры (strategy guide) (в формате PDF).


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Скачать файл | 317.65 KB (добавлено: 22.08.2020)
Дополнительная документация к игре: «Книга заклинаний» (в формате PDF).


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Скачать файл | 2.57 MB (добавлено: 22.08.2020)
Техническое дополнение к руководству пользователя к игре (в формате PDF). Отсканировал Uka с оригинала, приобретённого на зарубежном аукционе.


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Скачать файл | 708.25 KB (добавлено: 12.05.2015)
Неофициальный патч 1.40o за авторством kyrub. Исправляет ряд ошибок и вносит достаточно существенные изменения в игровой баланс.


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Скачать файл | 1.18 MB (добавлено: 10.01.2017)
Последняя предрелизная версия неофициального патча v1.51 (2016-07-02) от seravy, сделанного на базе патча v1.40o от kyrub. Вносит множество поправок, изменений баланса в игре.


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Скачать файл | 3.79 MB (добавлено: 10.01.2017)
Неофициальный патч-мод «Caster of Magic» v3.02a от seravy на базе его патча v1.51. К установке не обязателен.

Вносит огромное количество поправок, полезных дополнительных возможностей и настроек в игре. Частично меняет некоторые графические элементы. Также присутствует опциональный мод, меняющий все пресеты, портреты и имена магов игры на некоторых героинь из анимешного игрового сериала «Touhou».




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Скачать файл | 116.22 KB (добавлено: 10.01.2017)
Неофициальный мод — расширенная замена внутриигрового текста help-а «Psyringe’s Lush In-Game Help Text» v0.7 (2010-10-16) от Psyringe. С его помощью, если нажать правой кнопкой на почти каждый элемент игры, можно прочесть крайне подробное описание.


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Скачать файл | 8.85 MB (добавлено: 30.12.2014)
«Электронная копия» диска с игрой — полная её версия, требующая инсталляции и, в большинстве случаев, наличия диска в приводе.

Образ диска в формате ISO. Версия 1.2 (1994-11-18).




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Скачать файл | 21.65 MB (добавлено: 10.01.2017)
«Электронная копия» диска с игрой — полная её версия, требующая инсталляции и, в большинстве случаев, наличия диска в приводе.

Образ диска в формате ISO.
Последняя официальная версия игры — 1.31 (1995-04-25).




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Скачать файл | 9.23 MB (добавлено: 22.08.2020)
Версия игры, распространявшейся на одном или нескольких floppy-носителях (дискетах), представленная в виде «электронной копии» дискеты (или копий нескольких дискет) и требующая инсталляции. Как правило, это оригинальные, неизмененные образы, которые, соответственно, не содержат файлов взлома и могут не запускаться.

Образы дискет версии 1.0.




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We’re releasing new updates for both Caster of Magic & Caster of Magic for Windows.

You can find the changelogs down below.

Caster of Magic v6.08 changelog:

Fixed 6.06 bug : Game freezes when the AI tries to set production in a city and all of the following are true:
— AI wants to build housing in the city because it’s low population in a good enough spot, difficulty is lower than Expert, the AI has 180 gold available and the city has a Marketplace but isn’t Gnoll nor Dwarven.

Added an overhaul to the map object generation process provided by Drake178, see below :
— Map generator no longer has a a low chance to freeze on Tiny landmass
— Minimal distance between towers was increased to 5
— Map generation time for Tiny landmass greatly reduced
— Probability of Towers or Nodes being placed on ocean islands is drastically reduced.
— Average distance between startig capitals and terrain quality is slightly increased.
— Towers will never be in a node aura.
— Nodes, Towers, and islands created by them can no longer merge into the polar caps.

Added an overhaul to the treasure generator. This should fix the low chance of freezing on smaller maps. (by Drake178)
Fixed two minor bugs in Ore generation.

Caster of Magic for Windows v1.00.04 changelog:

Fixed bug : Production view cannot display 18 buildings, causing the game to crash
(possible only in coastal cities of races with no or very minimal building restrictions)
Fixed bug : Apocalypse can apply Chaos Channels to fantastic units
Fixed bug : Global enchantment scrollbars are not reset when re-entering the wizards screen
Fixed bug : It’s possible to activate the relations window when clicking the ok button on the wizards screen
Added «Modding.ini file». Currently, there is one option, the maximal number of different unit types. When adding new units, you have to also add the necessary unit data and images. This feature is untested, use at your own risk. Bug reports are welcome.
Fixed bug : When the player requests a treaty from an AI, and the AI wants to mention a previous spell or attack as the reason of refusal, the game crashes.
Fixed bug : The human player’s engineers can enter tiles disregarding the 9 unit limit, causing the game to crash next time that stack is selected
Fixed manual : Engineers are incorrectly listed as available for Lizardmen
Fixed bug : Excess research is not carried over to the next spell
Fixed bug : Sharee’s and Raven’s diplomacy music were swapped with each other
The «Win» button is now functional starting from turn 50 instead of 100.
Monument now produres 180 SP instead of 150 SP
Linking Tower now produces 1200 SP instead of 1500 SP.
Supreme Light effect is now applied last, after Resistance To All, Holy Bonus, and Prayermaster
Fixed bug : Resurrection does not play a sound effect
Fixed bug : Chaos Channel flight doesn’t grant minimal speed of 2
Clarified help text for Darkness : it affects all attack strengths, not limited to melee.
Fixed bug : When the only remaining uncleared lairs in the game are towers, and a tower that isn’t the last one in the array is cleared, the connection between the two halves of the last tower breaks, causing the game to crash later when that tower is cleared.
When a tower with broken tower link due to the previous bug is opened, the game will no longer crash.
Fixed bug : Animate Dead can be cast on already undead units by the human player
Fixed bug : «Invalid Target» cursor can appear during combat spell menus (Animate Dead, Raise Dead)
Fixed bug : Viewing the Hall of Fame screen sets the RNG seed to a fixed value, causing the «random» option in New Game to malfunction and generate the same result on race selection every time.
Easy and Normal difficulty no longer forces all AI players to start on Arcanus. Instead, normal rules for wizard distribution apply.
Myrran wizards are generated by removing one spellbook from the default AI wizards to add the retort, in this order of preference : Chaos, Sorcery, Death, Nature, Life.
(This applies to Easy and Normal difficulty only, otherwise the AI uses custom wizards.)
Added Score Modifier : «I Am The Boss». Start alone on your plane, all other players start on the other plane. Towers have weaker garrison and the AI prioritizes breaking them earlier the same way they do on the Race to the Unknown setting.
Fixed bug : Minerals event can spawn a new ore on a tower.
Fixed bug : Towers can be targeted by the Raise Volcano spell.
Changed the plane size calculation when «Race to the Unknown» is enabled. The two planes are now the same size even if the players start on Myrror, instead of Arcanus being larger in that case. This also applies to the new «I am the Boss» mode.
Fixed bug : Cancelling a global or local enchantment does not reset the state of the scroll arrows.
Fixed bug : Casting a Disjuntion does not reset the state of the scroll arrows.
Fixed bug : Stasis overland and combat icon descriptions were swapped
Fixed bug : Attempts to dispel Stasis or Warp Creature cause the game to crash
Fixed bug : Spell Binding remembers the result of the last targeting instead of allowing the player to target a different spell
Changed display priority of movement types : Flying will now be shown instead of Sailing if both are available.
The Familiar advisor (F12) now shows the name of the settings in addition to the selected value.
Fixed bug : Vials didn’t initialize item variables when created, causing them to sometimes have item power auras.
Fixed several diplomacy texts that referred to a third wizard as «he» instead of the genderless «they», as their gender is unknown by the system.
If you come across any additional such texts, let me know.
Fixed bug : Sharee’s summoning image has a row of green pixels at the top
Fixed manual incorrectly listing 1 guaranteed very rare at 6 spellbooks.
Fixed bug : Game crashes if the player’s fortress was at y=4 or lower on the map when centring on the fortress (space key or loading from a save)
Fixed bug : «Fair» Mineral and Climate setting was named «Normal» instead.
When playing with the «Race to Unknown» scoring option, the plane with no wizards will get extra «pick» and «vial» treasure.
Updated manual to correct the amount of picks generated and added the above modifier to it.
Fixed bug : Entangle affects Non-Corporeal units
Fixed bug : Warp Reality reduces the hit chance of Chaos units instead of Non-Chaos units
Fixed bug : Players can cast Stasis and Mind Storm on their own units
Fixed bug : Eternal Night does not grant Darkness effect unless Darkness was already cast manually.
Added warning to the «Cached Terrain» option explaining that it’s a last resort option to speed up rendering that shouldn’t normally be used.
Fixed bug : Cities with exactly 1000 population don’t build.
Added support for more than one page of Scoring Options
Added new scoring option : Continental Lord.
The human player will always start the game on the largest continent but receives 85% score.
Added new scoring option : Tree Mastery.
All players start the game with Tree of Knowledge already cast and researched.
The AI has a greatly increased priority to build military buildings in their fortress city.
Added new scoring option : Undeveloped Start.
All players start with a fortress city that has 1000 less population, halved fortress power and casting skill.
Players don’t get starting settlers.
Fixed bug : After casting Earth to Mud, the move costs for the already selected unit are not recalculated.
Fixed bug : Dwarf bonus does not apply to Coal and Iron
The AI will not consider using Focus Magic as a combo enabler on Normal and Easy difficulty
When «No Overlap» is enabled, the overexpansion warning formula will calculate as if the map size setting was 1 lower to compensate for having less city space available.
Adjusted AI resource multipliers for Normal difficulty.
Production : 90->85
Research : 100->90
Overland spell cost : 80->90
Upkeep costs : 70->80
Added Scoring Option : Everything Nice.
City and Land destruction spells are banned.
Changed default starting spells in Chaos.
Corruption -> Wall of Fire
Call the Void -> Great Drake
Fixed incorrect mana cost in help text of Apocalypse
Fixed bug : When Animate Dead is cast on an enemy unit, you don’t get ownership of the unit
Added sorting for Scoring Options. Options recommended for beginners appear at the top of the list.
Reduced maximal number of characters in city names : 14->12, as a crash was reported when using the maximal amount of characters.
Fixed bug : There is overlap between the global enchantment clickareas of adjacent spells.
Fixed bug : When Spell Lock is dispelled, it is not removed from the unit.
Fixed bug : Phoenix Healing Aura heals all damage instead of 10.
Fixed bug: Charm of Life sometimes has no effect.
Fate Mastery will no longer target units that are immune to Fire or Magic. If different units are available, one of those will be targeted.
Fixed bug: Mind Storm is not reported «invalid target» when targeting aid option is enabled.
Fixed bug: Mind Storm is not blocked by Magic Immunity.
Fixed bug: Direct damage spells don’t report «invalid target» on units immune to magic even if the option is enabled.
Updated building descriptions for Bank and Marketplace to make it easier to understand the bonus applies to all sources of gold in the city.
When any player casts Great Unsummoning or Final Wave, this fact is added to the monthly report.
If the human player used the spell, it also adds the total number of units killed. Otherwise, it adds the total number of units owned by the human player that died.
At the beginning, «loading images» now shows the progress of loading in increments of 10%. This should help showing the game is working correctly on slower hard drives with longer loading times.
Fixed bug: When a confused unit tries to move randomly but is surrounded by tiles exceeding its available movement points, the game pauses for a random amount of time.
Fixed bug: A confused unit can’t move randomly if it has less movement remaining than the cheapest adjacent tile, ignoring the rule that moving is possible as long as there is at least 0.5 movement available.
Fixed bug: Help text doesn’t open for the Invisibility item power due to typo.
Fixed manual listing AEther Binding and Inspirations maintenance cost incorrectly.
Fixed bug: When all units in the combat are currently fantastic, «normal unit only» buffs cannot be cast even if there would be valid targets such as Chaos Channelled units.
Added missing scroll buttons to the city resource breakdown scroll when there are more than 21 lines displayed.
Fixed bug: Fireball Spell Animation crashes in 30 FPS mode.
Added new setting: Random background music.
Added new setting: Overland unit counter.
Spell Data is now located in the external SPELLS.INI file.
This should allow users to mod research costs, casting costs, or other parameters of spells.
After editing the file, always delete the «Spells.dat» cache file to force the game to read the INI file. (Same applies to the items.dat and units.dat files and their respective INI files.)
Fixed bug: After combat where monsters raise undead, the remaining number of units in lairs is not limited to 9 so undead creation can exceed the limit and cause crashes in future turns.
The game will log missing files/failure to load files in log.txt even if debug mode is not enabled.
Fixed Vertigo unit icon help text.
Added debug mode logging of map land generation.
Minor adjustments to how continent generation handles the X edge of the map.
Adjusted how the map generator handles preferred radius of continents.
This should fix the problem of having too much Mountain tiles on Large Continent settings.
Adjusted the probability of generating lakes in Mountain regions.
Generating a random wizard will no longer skip the starting spell selection on Fair and higher difficulty.
Fixed bug : Raise Dead and Animate Dead unit selection menu does not appear and makes the spell crash when the spell is cast during another player’s overland turn.
Fixed bug : Gaea’s Blessing fails to convert some of the city tiles from desert/volcano.
Improved the ingame race description help texts (unit resistance inconsistencies)
Fixed bug : Map generator sometimes freezes when there is only one opponent on a minimal size map with Islands continent size.

Master of Magic
Master of Magic – старенькая. но очень популярная пошаговая тактическая стратегия, в которой вам придется отправиться в мир под названием Арканус и победить всех волшебников, возглавляющий разнообразные расы…

События игры происходят в фэнтезийной вселенной, поделенной на два уникальных измерения. Одно из измерений получило название Арканус – оно представляет собою похожую чем-то на наш мир планету, где проживают разные расы, живут люди, и всем заправляет белая магия. Второе же измерение – Миррор. Этот мир еще более магический и населен огромным количеством магических существ, которых нет в параллельном измерении. В обоих мирах правят волшебники, возглавляющие разные расы, и вам нужно будет тоже сыграть роль одного из таких волшебников и выбрать расу, которую вы возглавите, после скачивания Master of Magic торрента у нас. Ну а дальше все просто – ваша основная задача в каждом матче, это завоевание обоих миров…

К слову, победить в этой игре можно тремя разными способами. Первый способ – военный. Он предполагает уничтожение всех волшебников и захват территорий, которыми они управляли в начале матча. Второй способ – дипломатический. В данном случае речь идет о создании могущественного альянса с другими расами. Ну а третий способ предполагает уничтожение всех волшебников в мире с помощью заклинания «Владычество». Правда, создание этого заклинания, процесс очень непростой и длительный.



Скачать торрент

Что же до игрового процесса в целом, так он в этой игре довольно прост и основывается на традиционных для жанра механиках. Вы будете исследовать огромный открытый мир, переполненный логовами монстров, крепостями, разными подземельями и пещерами, замками других королевств, и не только. Также, вам придется захватывать вражеские территории магические узлы, откуда черпается магическая сила, изучать магические заклинания (аналог технологического древа), и сражаться. Ничего сложного, но при этом игра действительно очаровывает. А к тому же, в ближайшее врем для нее должны выпустить дополнение, с новыми картами, юнитами, сокровищами, и многим другим.
У нас вы можете скачать Master of Magic торрент последнюю версию бесплатно на компьютер.


Дополнения (DLC):
— Caster of Magic
— Caster of Magic for Windows

  • Год выхода: 1994
  • Жанр: стратегия
  • Разработчик: SimTex
  • Тип: Лицензия от GOG
  • Версия: v1.04.06 — полная версия (Последняя) + 2 DLC
  • Интерфейс: английский
  • Таблетка: Не требуется
  • Системные требования

  • ОС: Windows 7, 8, 10
  • Процессор: 1 ГГц
  • Оперативная память: 256 Мб
  • Видеокарта: DirectX 7
  • Место на диске: 220 Мб

  • Скачать Master of Magic торрент бесплатно


    скачать .torrent (2.75 Гб)

    shapka85

    Expert Cheater
    Expert Cheater
    Posts: 104
    Joined: Sun Oct 21, 2018 7:48 pm
    Reputation: 17

    MoM: Caster of Magic for Windows (v 1.01.02)

    edit1 — with the help of Prometheus82, added more stuff:

    Made this little table for my fav game (since 1995), for the new windows version/dlc.

    The table:

    gold
    mana crystals
    research (set it once to 1000000, and you’ll research a new spell every level)
    date
    capital city pop
    casting skill
    books
    all spells (0 is can’t learn, 1 is learnable, 2 is known, 3 is on the list to be learned next)
    enemy gold and mana
    fame
    retortks/perks (0 — don’t have, 1 — have)

    If anyone wanna add more stuff- feel free!

    Good luck

    How to use this cheat table?

    1. Install Cheat Engine
    2. Double-click the .CT file in order to open it.
    3. Click the PC icon in Cheat Engine in order to select the game process.
    4. Keep the list.
    5. Activate the trainer options by checking boxes or setting values from 0 to 1
    Attachments
    CasterV2.CT
    (68.67 KiB) Downloaded 375 times

    Last edited by shapka85 on Sun Aug 22, 2021 6:40 am, edited 1 time in total.



    Prometheus82

    What is cheating?
    What is cheating?
    Posts: 4
    Joined: Wed Aug 18, 2021 12:06 am
    Reputation: 2

    Re: MoM: Caster of Magic for Windows (v 1.01.02)

    Post

    by Prometheus82 » Wed Aug 18, 2021 12:52 am

    I found spellbooks and retorts, trying to upload my table but be gentle, it’s my first time. Haven’t found spells of any fearlessrevolution yet. Feel free to use this/add this to yours/however things usually work around here.

    Attachments
    CasterOfMagic.CT
    (6.04 KiB) Downloaded 69 times

    Prometheus82

    What is cheating?
    What is cheating?
    Posts: 4
    Joined: Wed Aug 18, 2021 12:06 am
    Reputation: 2

    Re: MoM: Caster of Magic for Windows (v 1.01.02)

    Post

    by Prometheus82 » Wed Aug 18, 2021 7:20 pm

    Ah, got spells. They’re in the old format, 0 is can’t learn, 1 is learnable, 2 is known, 3 is on the list to be learned next. They’re named and sorted by group, and a script to say.. set everything 0 to 1 would be awesome, but I have never done that and don’t feel like learning today. I also found a fame value, it is not the total fame, but hey, if you increment it, so does fame. Think I’m calling this my final, if anyone wants to update/improve/fancy it up/use values, be my guest.

    Side notes; character creation with more than 4 retorts crashes the game, as does excessive spell books at your first turn (50 definitely crashes it). Adding spellbooks mid-game does not update your learnable spells, not sure why. Adding known spells is instantaneous, as is learnable ones even if you had finished all research already.

    Attachments
    CasterOfMagic1.01.CT
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    shapka85

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    Re: MoM: Caster of Magic for Windows (v 1.01.02)

    Post

    by shapka85 » Wed Aug 18, 2021 8:02 pm

    Hmm.. I’ve added 999 spellbooks at the beginning, and it works (as long as I don’t check the «mirror» of my wizard).
    And the amount of spells you start with/learn is edited in the «spells.ini» file in the [Master of Magic Caster WindowsData] folder.
    Just change those [TotalCommonBook1=X , PicksCommonBook1=X, TotalUncommonBook1=X, PicksUncommonBook1=X ] to 10 max, and the [ TotalRareBook1=X, PicksRareBook1=X, TotalVeryRareBook1=X, PicksVeryRareBook1=X ] to 12, and you’ll be able to pick all the spells if you take 1 of each spellbook.
    Seravy is planning on adding more options to mod and change.



    Prometheus82

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    Re: MoM: Caster of Magic for Windows (v 1.01.02)

    Post

    by Prometheus82 » Wed Aug 18, 2021 8:15 pm

    That’s interesting, perhaps I was doing something else that was making it crash then. Hadn’t poked into the files at all, could be some fun to be had there.

    Awesome that the game got picked back up, and hoping they keep doing more to it. New life to what is also one of my all time favorite games.


    shapka85

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    Re: MoM: Caster of Magic for Windows (v 1.01.02)

    Post

    by shapka85 » Wed Aug 18, 2021 8:26 pm

    There’s a video of me playing that game in 96!
    Was the best of times!

    Also- I’ve noticed that you’ve found the spellbooks in the ‘byte’ format, limiting them to 255, so I’ve dug them in 4byte to raise the bar a bit.

    Attachments
    CasterV2-books.CT
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    thurmack

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    Re: MoM: Caster of Magic for Windows (v 1.01.02)

    Post

    by thurmack » Mon Oct 11, 2021 9:59 pm

    I’m running Caster of Magic 1.02.00, and the cheat table just shows all 0s for me (likely because I’m ahead a version).
    Any chance you’ll release an updated table or let us know how we can modify this one?

    Steps:
    Open Cheat Engine
    Open Caster of Magic
    Load Save Game
    Open Cheat Table
    All values are zeros; checking them and changing values to ‘1’ produces no effect

    Tried with both an old save and a new game.


    shapka85

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    Re: MoM: Caster of Magic for Windows (v 1.01.02)

    Post

    by shapka85 » Tue Oct 12, 2021 4:52 am

    thurmack wrote: ↑

    Mon Oct 11, 2021 9:59 pm


    I’m running Caster of Magic 1.02.00, and the cheat table just shows all 0s for me (likely because I’m ahead a version).
    Any chance you’ll release an updated table or let us know how we can modify this one?

    someone on the forums made an updated table-
    [Link]

    enjoy


    shaka-laka

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    Re: MoM: Caster of Magic for Windows (v 1.01.02)

    Post

    by shaka-laka » Mon Oct 25, 2021 1:11 am

    I’m having same problem as the two others: the cheat table dosent seem to work any more? I can easily find the adresses for both gold and money again. But I can’t locate the other adresses… What am I missing?



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    • Books — Указатель на характеристики а книги
    • Retorts — Указатель на умение отвечать
    • Resources — Указатель ресурсов
    • Min. Gold — Бесконечное золото
    • Min. Mana — Бесконечная мана
    • God Mode — Бессмертие
    • One Hit Kill — Убить быстро
    • Infinite Combat Casting Skill — Бесконечные навыки
    • Infinite Combat Ammo — Бесконечные патроны
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    • Last inspected City — Основные указатели для города
    • Last inspected Hero — Основные указатели на характеристики героя
    • Last inspected Unit — Основные указатели на характеристики юнита
    • Last inspected Item — Указатель на базовые и магические чары, которые существуют на предмете

    Процесс запуска:
    1. Запустить Cheat Engine, «Load» и выбрать таблицу
    2. «Select a process to open», выбрать нужный процесс.
    3. Выбрать нужную опцию, поставить крест.

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