Games for windows live что это такое

Games for Windows – Live (trademarked as Games for Windows – LIVE) is an online gaming service for Games for Windows-branded PC titles. It enables Windows PCs to connect to the Live service, which will eventually include other devices including Windows Mobile and Zune. Users, each with a unique Gamertag, the Microsoft username service for gaming that began with the Xbox Live, are able to play online, keep track of their friends' status, send and receive messages, gain and keep track of Achieveme
GFWL transparent.png

Games for Windows – Live (trademarked as Games for Windows – LIVE) is an online gaming service for Games for Windows-branded PC titles. It enables Windows PCs to connect to the Live service, which will eventually include other devices including Windows Mobile and Zune. Users, each with a unique Gamertag, the Microsoft username service for gaming that began with the Xbox Live, are able to play online, keep track of their friends’ status, send and receive messages, gain and keep track of Achievements and associated Gamerscore, voice chat across platforms, and much more. Some games allow for cross-platform play, such as Shadowrun, putting Windows players against Xbox 360 players.

The service is open to 3rd-party developers, but they must be able to meet certain Technical Certification Requirements (TCRs), which include (but are not limited to): game ratings, total number of Gamerscore points, content, game profiles, and Live connectivity. Games for Windows – Live games must also meet standard Games for Windows (games that do not have Live support) TCRs. The same developer support infrastructure is available as with the Xbox 360. Assistance to developers is provided through the Microsoft XNA Developer Connection.

History

The old banner displayed on Games for Windows – Live software

The first Games for Windows – Live-enabled title was Shadowrun, which launched simultaneously on Windows Vista and Xbox 360 on May 29, 2007, and was also the first LIVE title to offer cross-platform play between Windows Vista and Xbox 360 on the Live service.

Another game that was released is Halo 2 for Windows Vista, which was launched to the public on May 31, 2007. The game supports all the standard Live features (such as achievements, voice chat, messages, etc.), but does not offer cross-platform play with Xbox 360 players.

Sega, Eidos, and THQ have signed on to include Games for Windows – Live in their upcoming games. Epic Games also included this service in their game engine Unreal Engine 3. Universe at War: Earth Assault from Sega and Lost Planet: Colonies Edition from Capcom include cross-platform play between Xbox 360 and Windows over Live.

On July 22, 2008, Microsoft’s Chris Satchell, CTO of the company’s Entertainment devices division, announced that Games For Windows – Live would be free to developers. Previously, select publishers and developers used the system and had to pay for it. Also, all Games For Windows – Live features were now free for gamers, such as matchmaking and cross-platform play. Satchell added that the move was a «way to improve Windows gaming».

As well as free multiplayer, Microsoft reduced the technical requirements for those developers looking to utilize Live such as removing playlist servers, and allowing studios to use the Microsoft matchmaking servers instead. The new Marketplace was made available for Games for Windows – Live on December 5, 2008. Microsoft also released the newly designed User Interface, on November 12, 2008.

The new Games for Windows – LIVE logo stripe

On January 7, 2010, it was announced at CES that the upcoming Xbox Game Room would be made available on both the Xbox Live and Games for Windows Live services. However, games purchased with 240 Microsoft Points will only be playable on one of the platforms; either Xbox 360 or PC. A dual-platform license will cost 400 Microsoft Points. As the Game Room will be available to Gold and Silver Xbox members, the service will be free to use on Games for Windows Live. Arcade games will feature achievements and online leaderboards.

Microsoft revealed on May 21, 2010 that Fable III would be released on Windows as well as the Xbox 360, and would feature Games for Windows – Live. The downloadable version will be a Games on Demand exclusive.
On August 17, 2010, Microsoft unveiled two new games at Gamescom 2010 that will use Games for Windows – LIVE, Age of Empires Online and Microsoft Flight. Age of Empires will be free-to-play through LIVE.

On September 24, 2010, Microsoft Game Studios’ general manager Dave Luehmann said in an interview the studio’s renewed focus will start with three big titles—Fable III, Age of Empires Online and Microsoft Flight—which will use Games for Windows – LIVE. Luehmann reassured PC gamers that more big titles were on the way, however the studio plans to test new ideas.

On September 13, 2011, Major Nelson confirmed what Microsoft is bringing Xbox Live to Windows 8, being called Xbox Live on Windows.

On March 26, 2012, Microsoft Studios announce the arrival of Age of Empires Online on Steam. Age of Empires Online was released on Steam on March 27, 2012. On April 03, 2012, Microsoft Flight was released on Steam.

Microsoft Studios release Insanely Twisted Shadow Planet on April 17, 2012 and Toy Soldiers on April 27, 2012 in Games for Windows – LIVE.

On April 17, 2012, Microsoft said that they continued to support the Games for Windows platform, to the rumors of the discontinuation of Games for Windows – LIVE in favor of Xbox Live on Windows.

Games for Windows – Live features

  • Achievements earned during gameplay.
  • Gamerscores amounting the total of a user’s achievement points.
  • Rep voted by other users preferring or avoiding the user. Rep defaults to five stars over time after the user has been preferred by at least one other user.
  • Friends list displaying the user’s chosen friends of up to 100.
  • Recent players list displaying the last 50 players the user has met.
  • Complaint system allowing users to file reports of other users that have broken Live Terms of Use.
  • Games for Windows Marketplace offering Games on Demand, downloadable content, music and movies.
  • Private chat via Voice and text.
  • Multiplayer gameplay via Games for Windows – Live.
  • Matchmaking depending on the user’s cumulative gamerscore, rep, location, language and gamer zone.
  • Family settings controlling younger users’ exposure to other users.
  • Game Room virtual arcade space offering a library of classic retro games.
  • Cross-platform gameplay with Xbox 360

User information

Gamertag

A Gamertag is the universal name for a player’s username on Microsoft’s Games for Windows – Live, as well as, the Xbox Live, Zune and XNA Creators Club. A Gamertag used online must be unique and can be up to 15 characters in length, including numbers, letters, and spaces.

A player’s Gamertag account status can be checked using a variety of online tools, which is useful especially when looking for a new gamertag, or confirming that a Gamertag exists. Using a valid Gamertag, any player can be located and messaged from within Live. There are also several websites which allow users of Gamertags to upload photos and information about themselves.

Gamerscore

The Gamerscore (G) is an achievements system that measures the number of achievement points accumulated by a user with a LIVE profile. These Achievement points are awarded for the completion of game-specific challenges, such as beating a level or amassing a specified number of wins against other players in online matches.

All regular disc-based games must have 1,000 Gamerscore points in the base game; the title can ship with fewer than 1,000 points, but anything added later must be free. Game developers also have the option of adding up to 250 points via downloadable content every three months after the first year of release (for a total of 1,750 points).

On May 26, 2007, Halo 2 was the first Games for Windows – Live title to feature Achievements, which counted towards a player’s Gamerscore.

Gamercard

The Gamercard is an information panel used to summarize a user’s Live profile. The pieces of information on a Gamercard include: the user’s Gamertag (in front a silver or gold bar), reputation, Gamerscore, Gamer Zone and recently played games.

TrueSkill

Main article: TrueSkill

TrueSkill is a ranking and matchmaking system premiering in the Live services. Developed at Microsoft Research Cambridge (United Kingdom), the TrueSkill ranking system is now used in many titles for Games for Windows – Live. It uses a mathematical model of uncertainty to address weaknesses in existing ranking systems such as Elo. For example, a new player joining million-player leagues can be ranked correctly in fewer than 20 games. It can predict the probability of each game outcome, which enhances competitive matchmaking, making it possible to assemble skill-balanced teams from a group of players with different abilities.

When matchmaking, the system attempts to match individuals based on their estimated skill level. If two individuals are competing head-to-head and have the same estimated skill level with low estimate uncertainty, they should each have roughly a 50% chance of winning a match. In this way, the system attempts to make every match as competitive as possible.

In order to prevent abuse of the system, the majority of ranked games have relatively limited options for matchmaking. By design, players cannot easily play with their friends in ranked games. However, these countermeasures have failed due to techniques such as alternate account(s) and system flaws where each system has its own individual trueskill rating. To provide less competitive games, the system supports unranked Player Matches, which allow individuals of any skill level to be paired (often including «guests» on an account). Such matches do not contribute to the TrueSkill rating.

User interface

The user interface or «Guide» was changed from earlier versions (Made to match the Xbox 360’s original appearance) to a new appearance. The guide includes messaging (text and voice), friends list, recent players, private chat, and personal settings.

The last version of the in-game Live client is version 3.5.95.0, released on February 20, 2014.[1] It was supported for Windows XP (Service Pack 2 and above), Vista, and 7; it is also compatible with Windows 8, 8.1, and 10. Version 3.x added extended information about progress and some bugfixes. The client also auto-updates when users are logged-on to a Live-aware game.

Marketplace

The marketplace client was officially released on December 4, 2009. It initially launched with demos and trailers of games available on the Live service.< Full titles were later added in the form of Games on Demand.

With version 3.0 of the Games for Windows – Live service, a in-game marketplace was included; in addition to new account management tools, such as the ability to change a Gamertag for 800 Microsoft Points. The in-game marketplace enables users to purchase DLC without exiting, as it installs the content directly from within the game.

On July 22, 2011, Microsoft announced that they would be scrapping the newly revamped Games for Windows Marketplace website and merged the content with the Xbox website.The Games for Windows client, which was another way for users to purchase games, was also reduced to simply opening up the Windows section of Xbox.com.

Games on Demand

Main article: Windows Games on Demand

»

On December 15, 2009, Microsoft launched Games on Demand, a digital distribution service offering titles such as Resident Evil 5 and Battlestations: Pacific. Also available are arcade games such as a free version of Microsoft Tinker, a former exclusive to Windows Vista Ultimate, as well as World of Goo and Osmos.

Some titles bought on Games on Demand include Server Side Authentication. This is a Games for Windows – Live 3.0 feature that automatically ties the game to your Windows Live ID and the Gamertag associated to it. These games have no activation limits and can be re-installed multiple times. The majority of the other titles on the service use a SecuROM DRM that lets the user activate the game up to five times each month on any hardware.

On June 8, 2010 some games which were previously not Games for Windows titles were added for download. Microsoft claims that new titles will be added every week and there will be over 100 games by the end of 2010.

On October 22, 2010, Microsoft announced a revamp of Games On Demand under the new branding Games for Windows Marketplace. However, this was met with low expectations from reviewers, considering the history of Games for Windows Live on PC.

On July 22, 2011, less than a year after the revamp, Microsoft announced it is closing the Games for Windows website and merging the content with the Xbox website.

Availability

As of November 10, 2010 Games for Windows – Live is available in 35 countries/territories. Users in other countries can access Live by creating a Gamertag using an address from a supported country, although no technical support is available outside of the supported countries.

Worldwide Xbox Live availability map

Worldwide Games for Windows – Live availability.

  • Australia
  • Austria
  • Belgium
  • Brazil
  • Canada
  • Chile
  • Colombia
  • Czech Republic
  • Denmark
  • Finland
  • France
  • Germany
  • Greece
  • Hong Kong
  • Hungary
  • India
  • Ireland
  • Italy
  • Japan
  • Mexico
  • Netherlands
  • New Zealand
  • Norway
  • Poland
  • Portugal
  • Russia
  • Singapore
  • South Africa
  • South Korea
  • Spain
  • Sweden
  • Switzerland
  • Taiwan / ROC
  • United Kingdom
  • United States

Controversies

After the announcement that the PC release of Dark Souls would use Games for Windows – LIVE, fans started up a petition to have the game released without the service attached. The online petition gained over 20,000 signatures in 5 days, reflecting a notable public dislike of the service among PC gamers.

References

  1. Microsoft Games for Windows — LIVE 3.5.95.0 by Garrett, PCGamingWiki. 2018-02-27.

See also

  • List of Games for Windows titles
  • List of Games for Windows – Live titles
  • Windows Games on Demand
  • Live Anywhere

External links

  • Official website for Game For Windows Live
  • Games for Windows Marketplace
  • Games for Windows LIVE at Facebook
  • Games for Windows LIVE at Twitter
  1. REDIRECT Template:Microsoft video gaming

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  • GFWL transparent.png

    Games for Windows – Live (trademarked as Games for Windows – LIVE) is an online gaming service for Games for Windows-branded PC titles. It enables Windows PCs to connect to the Live service, which will eventually include other devices including Windows Mobile and Zune. Users, each with a unique Gamertag, the Microsoft username service for gaming that began with the Xbox Live, are able to play online, keep track of their friends’ status, send and receive messages, gain and keep track of Achievements and associated Gamerscore, voice chat across platforms, and much more. Some games allow for cross-platform play, such as Shadowrun, putting Windows players against Xbox 360 players.

    The service is open to 3rd-party developers, but they must be able to meet certain Technical Certification Requirements (TCRs), which include (but are not limited to): game ratings, total number of Gamerscore points, content, game profiles, and Live connectivity. Games for Windows – Live games must also meet standard Games for Windows (games that do not have Live support) TCRs. The same developer support infrastructure is available as with the Xbox 360. Assistance to developers is provided through the Microsoft XNA Developer Connection.

    History

    The old banner displayed on Games for Windows – Live software

    The first Games for Windows – Live-enabled title was Shadowrun, which launched simultaneously on Windows Vista and Xbox 360 on May 29, 2007, and was also the first LIVE title to offer cross-platform play between Windows Vista and Xbox 360 on the Live service.

    Another game that was released is Halo 2 for Windows Vista, which was launched to the public on May 31, 2007. The game supports all the standard Live features (such as achievements, voice chat, messages, etc.), but does not offer cross-platform play with Xbox 360 players.

    Sega, Eidos, and THQ have signed on to include Games for Windows – Live in their upcoming games. Epic Games also included this service in their game engine Unreal Engine 3. Universe at War: Earth Assault from Sega and Lost Planet: Colonies Edition from Capcom include cross-platform play between Xbox 360 and Windows over Live.

    On July 22, 2008, Microsoft’s Chris Satchell, CTO of the company’s Entertainment devices division, announced that Games For Windows – Live would be free to developers. Previously, select publishers and developers used the system and had to pay for it. Also, all Games For Windows – Live features were now free for gamers, such as matchmaking and cross-platform play. Satchell added that the move was a «way to improve Windows gaming».

    As well as free multiplayer, Microsoft reduced the technical requirements for those developers looking to utilize Live such as removing playlist servers, and allowing studios to use the Microsoft matchmaking servers instead. The new Marketplace was made available for Games for Windows – Live on December 5, 2008. Microsoft also released the newly designed User Interface, on November 12, 2008.

    The new Games for Windows – LIVE logo stripe

    On January 7, 2010, it was announced at CES that the upcoming Xbox Game Room would be made available on both the Xbox Live and Games for Windows Live services. However, games purchased with 240 Microsoft Points will only be playable on one of the platforms; either Xbox 360 or PC. A dual-platform license will cost 400 Microsoft Points. As the Game Room will be available to Gold and Silver Xbox members, the service will be free to use on Games for Windows Live. Arcade games will feature achievements and online leaderboards.

    Microsoft revealed on May 21, 2010 that Fable III would be released on Windows as well as the Xbox 360, and would feature Games for Windows – Live. The downloadable version will be a Games on Demand exclusive.
    On August 17, 2010, Microsoft unveiled two new games at Gamescom 2010 that will use Games for Windows – LIVE, Age of Empires Online and Microsoft Flight. Age of Empires will be free-to-play through LIVE.

    On September 24, 2010, Microsoft Game Studios’ general manager Dave Luehmann said in an interview the studio’s renewed focus will start with three big titles—Fable III, Age of Empires Online and Microsoft Flight—which will use Games for Windows – LIVE. Luehmann reassured PC gamers that more big titles were on the way, however the studio plans to test new ideas.

    On September 13, 2011, Major Nelson confirmed what Microsoft is bringing Xbox Live to Windows 8, being called Xbox Live on Windows.

    On March 26, 2012, Microsoft Studios announce the arrival of Age of Empires Online on Steam. Age of Empires Online was released on Steam on March 27, 2012. On April 03, 2012, Microsoft Flight was released on Steam.

    Microsoft Studios release Insanely Twisted Shadow Planet on April 17, 2012 and Toy Soldiers on April 27, 2012 in Games for Windows – LIVE.

    On April 17, 2012, Microsoft said that they continued to support the Games for Windows platform, to the rumors of the discontinuation of Games for Windows – LIVE in favor of Xbox Live on Windows.

    Games for Windows – Live features

    • Achievements earned during gameplay.
    • Gamerscores amounting the total of a user’s achievement points.
    • Rep voted by other users preferring or avoiding the user. Rep defaults to five stars over time after the user has been preferred by at least one other user.
    • Friends list displaying the user’s chosen friends of up to 100.
    • Recent players list displaying the last 50 players the user has met.
    • Complaint system allowing users to file reports of other users that have broken Live Terms of Use.
    • Games for Windows Marketplace offering Games on Demand, downloadable content, music and movies.
    • Private chat via Voice and text.
    • Multiplayer gameplay via Games for Windows – Live.
    • Matchmaking depending on the user’s cumulative gamerscore, rep, location, language and gamer zone.
    • Family settings controlling younger users’ exposure to other users.
    • Game Room virtual arcade space offering a library of classic retro games.
    • Cross-platform gameplay with Xbox 360

    User information

    Gamertag

    A Gamertag is the universal name for a player’s username on Microsoft’s Games for Windows – Live, as well as, the Xbox Live, Zune and XNA Creators Club. A Gamertag used online must be unique and can be up to 15 characters in length, including numbers, letters, and spaces.

    A player’s Gamertag account status can be checked using a variety of online tools, which is useful especially when looking for a new gamertag, or confirming that a Gamertag exists. Using a valid Gamertag, any player can be located and messaged from within Live. There are also several websites which allow users of Gamertags to upload photos and information about themselves.

    Gamerscore

    The Gamerscore (G) is an achievements system that measures the number of achievement points accumulated by a user with a LIVE profile. These Achievement points are awarded for the completion of game-specific challenges, such as beating a level or amassing a specified number of wins against other players in online matches.

    All regular disc-based games must have 1,000 Gamerscore points in the base game; the title can ship with fewer than 1,000 points, but anything added later must be free. Game developers also have the option of adding up to 250 points via downloadable content every three months after the first year of release (for a total of 1,750 points).

    On May 26, 2007, Halo 2 was the first Games for Windows – Live title to feature Achievements, which counted towards a player’s Gamerscore.

    Gamercard

    The Gamercard is an information panel used to summarize a user’s Live profile. The pieces of information on a Gamercard include: the user’s Gamertag (in front a silver or gold bar), reputation, Gamerscore, Gamer Zone and recently played games.

    TrueSkill

    Main article: TrueSkill

    TrueSkill is a ranking and matchmaking system premiering in the Live services. Developed at Microsoft Research Cambridge (United Kingdom), the TrueSkill ranking system is now used in many titles for Games for Windows – Live. It uses a mathematical model of uncertainty to address weaknesses in existing ranking systems such as Elo. For example, a new player joining million-player leagues can be ranked correctly in fewer than 20 games. It can predict the probability of each game outcome, which enhances competitive matchmaking, making it possible to assemble skill-balanced teams from a group of players with different abilities.

    When matchmaking, the system attempts to match individuals based on their estimated skill level. If two individuals are competing head-to-head and have the same estimated skill level with low estimate uncertainty, they should each have roughly a 50% chance of winning a match. In this way, the system attempts to make every match as competitive as possible.

    In order to prevent abuse of the system, the majority of ranked games have relatively limited options for matchmaking. By design, players cannot easily play with their friends in ranked games. However, these countermeasures have failed due to techniques such as alternate account(s) and system flaws where each system has its own individual trueskill rating. To provide less competitive games, the system supports unranked Player Matches, which allow individuals of any skill level to be paired (often including «guests» on an account). Such matches do not contribute to the TrueSkill rating.

    User interface

    The user interface or «Guide» was changed from earlier versions (Made to match the Xbox 360’s original appearance) to a new appearance. The guide includes messaging (text and voice), friends list, recent players, private chat, and personal settings.

    The last version of the in-game Live client is version 3.5.95.0, released on February 20, 2014.[1] It was supported for Windows XP (Service Pack 2 and above), Vista, and 7; it is also compatible with Windows 8, 8.1, and 10. Version 3.x added extended information about progress and some bugfixes. The client also auto-updates when users are logged-on to a Live-aware game.

    Marketplace

    The marketplace client was officially released on December 4, 2009. It initially launched with demos and trailers of games available on the Live service.< Full titles were later added in the form of Games on Demand.

    With version 3.0 of the Games for Windows – Live service, a in-game marketplace was included; in addition to new account management tools, such as the ability to change a Gamertag for 800 Microsoft Points. The in-game marketplace enables users to purchase DLC without exiting, as it installs the content directly from within the game.

    On July 22, 2011, Microsoft announced that they would be scrapping the newly revamped Games for Windows Marketplace website and merged the content with the Xbox website.The Games for Windows client, which was another way for users to purchase games, was also reduced to simply opening up the Windows section of Xbox.com.

    Games on Demand

    Main article: Windows Games on Demand

    »

    On December 15, 2009, Microsoft launched Games on Demand, a digital distribution service offering titles such as Resident Evil 5 and Battlestations: Pacific. Also available are arcade games such as a free version of Microsoft Tinker, a former exclusive to Windows Vista Ultimate, as well as World of Goo and Osmos.

    Some titles bought on Games on Demand include Server Side Authentication. This is a Games for Windows – Live 3.0 feature that automatically ties the game to your Windows Live ID and the Gamertag associated to it. These games have no activation limits and can be re-installed multiple times. The majority of the other titles on the service use a SecuROM DRM that lets the user activate the game up to five times each month on any hardware.

    On June 8, 2010 some games which were previously not Games for Windows titles were added for download. Microsoft claims that new titles will be added every week and there will be over 100 games by the end of 2010.

    On October 22, 2010, Microsoft announced a revamp of Games On Demand under the new branding Games for Windows Marketplace. However, this was met with low expectations from reviewers, considering the history of Games for Windows Live on PC.

    On July 22, 2011, less than a year after the revamp, Microsoft announced it is closing the Games for Windows website and merging the content with the Xbox website.

    Availability

    As of November 10, 2010 Games for Windows – Live is available in 35 countries/territories. Users in other countries can access Live by creating a Gamertag using an address from a supported country, although no technical support is available outside of the supported countries.

    Worldwide Xbox Live availability map

    Worldwide Games for Windows – Live availability.

    • Australia
    • Austria
    • Belgium
    • Brazil
    • Canada
    • Chile
    • Colombia
    • Czech Republic
    • Denmark
    • Finland
    • France
    • Germany
    • Greece
    • Hong Kong
    • Hungary
    • India
    • Ireland
    • Italy
    • Japan
    • Mexico
    • Netherlands
    • New Zealand
    • Norway
    • Poland
    • Portugal
    • Russia
    • Singapore
    • South Africa
    • South Korea
    • Spain
    • Sweden
    • Switzerland
    • Taiwan / ROC
    • United Kingdom
    • United States

    Controversies

    After the announcement that the PC release of Dark Souls would use Games for Windows – LIVE, fans started up a petition to have the game released without the service attached. The online petition gained over 20,000 signatures in 5 days, reflecting a notable public dislike of the service among PC gamers.

    References

    1. Microsoft Games for Windows — LIVE 3.5.95.0 by Garrett, PCGamingWiki. 2018-02-27.

    See also

    • List of Games for Windows titles
    • List of Games for Windows – Live titles
    • Windows Games on Demand
    • Live Anywhere

    External links

    • Official website for Game For Windows Live
    • Games for Windows Marketplace
    • Games for Windows LIVE at Facebook
    • Games for Windows LIVE at Twitter
    1. REDIRECT Template:Microsoft video gaming

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    Games for Windows — LIVE
    Games for Windows — LIVE

    Логотип Games for Windows - Live

    Тип Онлайн сервис
    Разработчик ОС Windows XP / Windows Vista
    Версия 2.0.673.0 — 5 декабря 2008
    Лицензия Сайт www.gamesforwindows.com

    Games for Windows — Live — бесплатный игровой онлайн сервис для Windows, позволяющий получить больше возможностей при сетевой игре, также как и Xbox Live.

    Содержание

    • 1 Основные возможности
    • 2 Поддерживаемые страны
    • 3 Интересные факты
    • 4 См. также
    • 5 Примечания
    • 6 Ссылки

    Основные возможности

    • Кроссплатформенная игра между пользователями Xbox 360 и Windows[1]
    • Автоматическое обновление игр
    • Единая идентификация

    Поддерживаемые страны

    К сожалению, как и Xbox Live, Games for Windows — LIVE поддерживает не все страны и не разрешает авторизироваться пользователям этих регионов. Тем самым пользователи из не поддерживаемых стран получают не полнофункциональную игру. Обычно, этот недостаток может быть преодолён путем смены страны в своем профиле.

    Вот список поддерживаемых стран (с указанием поддерживаемого языка):

    • Австралия: Интернациональный английский язык
    • Австрия: Немецкий язык
    • Бельгия: Нидерландский язык, Французский язык
    • Канада: Английский язык, Французский язык
    • Дания: Датский язык
    • Финляндия: Финский язык, Шведский язык
    • Франция: Французский язык
    • Германия: Немецкий язык
    • Гонконг: Традиционный китайский язык, Английский язык
    • Индия: Интернациональный английский язык
    • Ирландия: Интернациональный английский язык
    • Италия: Итальянский язык
    • Япония: Японский язык
    • Южная Корея: Корейский язык
    • Мексика: Испанский язык
    • Нидерланды: Нидерландский язык
    • Новая Зеландия: Интернациональный английский язык
    • Норвегия: Норвежский язык
    • Португалия: Португальский язык
    • Сингапур: Интернациональный английский язык
    • Испания: Испанский язык
    • Швеция: Шведский язык
    • Швейцария: Немецкий язык, Французский язык, Итальянский язык
    • Тайвань: Традиционный китайский язык
    • Великобритания: Интернациональный английский язык
    • США: Английский язык
    • Россия : Русский язык

    Интересные факты

    • Если в строке с адресом написать вместо en-EN, ru-RU, то сайт будет на русском

    См. также

    • Xbox Live
    • Games for Windows

    Примечания

    1. Cross Platform Play. Проверено 2 января 2009.

    Ссылки

    • Официальный сайт Games for Windows — LIVE(англ.)
    • Статья Внутриигровая регистрация в системе Games for Windows — LIVE на сайте компании 1С(рус.)
    • Статья Неофицальный сайт поддержки Games for Windows — LIVE ,и последних новостей службы(рус.)

    ПО для ПК

    Windows (components) · Office · Visual Studio · Expression · Silverlight · Dynamics · Money ·  · Student · Works
    Серверное ПО Windows Server · SQL Server · IIS · Exchange · BizTalk · Commerce · ISA Server · Systems Management · System Center · Licensing Services
    Технологии Active Directory ·  · .NET · Windows Media · PlaysForSure · Microsoft Application Virtualization
    Свойства Веба Windows Live · Office Live · MSNBC · msnbc.com · ninemsn ·  ·  · Live Messenger · Spaces · Groups · Live ID · Ignition ·  · HealthVault · Игры Microsoft Game Studios · Zone · XNA ·  · Xbox 360 · Xbox Live (Arcade, Marketplace) · Games for Windows (LIVE, Tray and Play) · Live Anywhere
    Аппаратное обеспечение Surface ·  · MSN TV · Natural Keyboard · Keyboard · Mouse · LifeCam · LifeChat · SideWinder · Ultra-Mobile PC · Fingerprint · Audio System · Cordless Phone · Pocket PC · RoundTable · Response Point
    Образование и сознание MCPs · MSDN · MSDNAA · MSCA · Microsoft Press · Microsoft MVP · Microsoft Student Partners
    Лицензирование Client Access License · Shared Source
    Совет директоров Баллмер · Cash · Dublon · Гейтс · Gilmartin · Hastings · Marquardt · Noski · Panke · Shirley

    Wikimedia Foundation.
    2010.

    Полезное

    Смотреть что такое «Games for Windows — LIVE» в других словарях:

    • Games for Windows — is a gaming platform and marketing campaign by Microsoft that dates back at least to 2005, and was revised in 2006. Games for the platform must meet certification standards similar to those of modern popular video game consoles. The campaign aims …   Wikipedia

    • Games for Windows — Live — Saltar a navegación, búsqueda Games for Windows Live Desarrollador Microsoft http://www.gamesforwindows.com/live Información general …   Wikipedia Español

    • Games for Windows – Live — Games for Windows Live Тип Онлайн сервис …   Википедия

    • Games for Windows — Отрасль …   Википедия

    • Games for Windows — Entwickler Microsoft Betriebssystem Windows …   Deutsch Wikipedia

    • Games for Windows — Live Desarrollador Microsoft http://www.gamesforwindows.com/live Información general Género Plat …   Wikipedia Español

    • Games for Windows Live — Games for Windows Games for Windows est le nom d une plate forme et d une campagne commerciale de Microsoft datant de 2005 et qui a été revue en 2006. Les jeux destinés à cette plate forme doivent vérifier plusieurs normes de certifications… …   Wikipédia en Français

    • Games for Windows — Live — Infobox Software name = Games for Windows Live caption = Games for Windows – Live s Guide menu author = developer = Microsoft released = latest release version = 1.2.0241 latest release date = December 11, 2007 latest preview version = latest… …   Wikipedia

    • Games for Windows — est le nom d une plate forme et d une campagne commerciale de Microsoft datant de 2005 et qui a été revue en 2006. Les jeux destinés à cette plate forme doivent vérifier plusieurs normes de certifications similaires à celles présentes sur les… …   Wikipédia en Français

    • Список игр Games for Windows — Список игр, сертифицированных для Windows (Games for Windows) и поддерживающих Games for Windows Live. Содержание 1 Вышедшие игры 1.1 2006 1.2 2007 1.3 2008 …   Википедия

    Приветствую друзья, у нас сегодня тема — программа Microsoft Games for Windows Live, я расскажу что это такое, зачем она нужна.

    Покопавшись в интернете, я сразу понял — Microsoft Games for Windows Live это бесплатный игровой онлайн-сервис для Windows, который ориентирован на сетевую игру. Позволяет пользователям ПК соединяться с устройствами, которые поддерживают Windows Live.

    После регистрации юзер получает тег игрока Gamertag, он совместим с Xbox Live, и дает возможность играть онлайн, следить за статусами друзей, принимать и отправлять сообщения, коллекционировать достижения..

    Так, это все понятно. Но в итоге — непонятно все таки, что это за штука Microsoft Games for Windows Live? Да, это что-то связанное с играми. Вот один чел пишет — у него были проблемы с игрой Dirt 3, она просто не запускалась, появлялась на пару сек в процессах и все. И он пишет, что все дело было в этой проге GFWL — эту прогу нужно удалять перед установкой Dirt 3. Вывод — возможно это касается и других игр..

    Установка Microsoft Games for Windows Live

    Нашел картинки по поводу установки этой проги.. в общем вот здесь установка только начинается:

    Здесь уже процесс начался, и смотрите, как видим — устанавливаются еще другие компоненты:

    Есть даже какой-то Games for Windows Marketplace Client… В общем это обычное явление, что ставятся еще компоненты. Просто думал GFWL — небольшая программка..

    А еще может быть ошибка при установке:

    Чтобы решить, попробуйте:

    1. В свойствах установщика поставить галочку, чтобы запуск был только от имени администратора.
    2. Посмотрите в свойствах — разблокирован ли файл?
    3. Еще попробуйте запустить в режиме совместимости, выбрав Windows 7.

    Картинки-подсказки:

    Если установилось все успешно, то вы увидите такое окно:

    И можно будет сразу запустить.. ну а после запуска вам нужен будет логин и пароль:

    Внизу есть опции:

    1. Галочка Забыли пароль — позволит вам восстановить пароль, но для этого нужно будет указать скорее всего почту.. на нее придет код.. или ссылка.. и там, после перехода, можно будет указать новый пароль.
    2. Создать новую учетную запись — ну это регистрация вас в этой всей системе, нужно будет указать почту, логин, пароль, имя и возможно еще какие-то данные.

    Такс, помните, я писал — эта прога ставит также свои компоненты? Вот можно посмотреть, какие именно… просто откройте окно установленного софта, быстро открыть можно так:

    1. Зажмите Win + R, появится окошко Выполнить.
    2. Напишите команду appwiz.cpl, нажмите ОК.
    3. Откроется окошко со списком программ, которые стоят у вас на ПК.

    И здесь.. мы.. можем увидеть компоненты, которые были установлены вместе с Microsoft Games for Windows Live, чтобы легче было найти — смотрите дату установки GFWL и потом смотрите что еще в это время было установлено. А компоненты у вас стоять.. могут например такие:

    Разумеется, что их удалять не нужно. Ибо прога GFWL может неправильно работать. Но если вы будете удалять GFWL, то она должна и компоненты за собой удалить.. правда некоторые проги этого не делают..

    А еще в проге может быть ошибка такая:

    Она может появляться при входе в клиент.. тут есть два решения:

    1. Переустановить саму прогу Microsoft Games for Windows Live, то есть удалить ее и все компоненты (если останутся) и потом поставить заново. Может помочь.
    2. Один чел написал, что эта трабла может быть совсем не из-за проги, а из-за игры, возможно нужно установить какой-то специальный патч..

    Надеюсь вам эта информация пригодилась.. удачи и добра, до новых встреч!

    На главную!

    05.07.2019

    Games for Windows LIVE

    Шаблон:Wikidata/p154
    Шаблон:Wikidata/p18
    Тип

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    Автор

    Ошибка Lua: callParserFunction: function «#property» was not found.

    Разработчик

    Microsoft

    Написана на

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    Интерфейс

    Ошибка Lua в Модуль:Wikidata на строке 170: attempt to index field ‘wikibase’ (a nil value).

    Операционная система

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    Языки интерфейса

    Ошибка Lua: callParserFunction: function «#property» was not found.

    Первый выпуск

    Шаблон:Wikidata/p577

    Аппаратная платформа

    Ошибка Lua в Модуль:Wikidata на строке 170: attempt to index field ‘wikibase’ (a nil value).

    Последняя версия

    Шаблон:Wikidata/p348

    Кандидат в релизы

    Шаблон:Wikidata/p348

    Бета-версия

    Шаблон:Wikidata/p348

    Альфа-версия

    Шаблон:Wikidata/p348

    Тестовая версия

    Шаблон:Wikidata/p348

    Читаемые форматы файлов

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    Создаваемые форматы файлов

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    Лицензия

    Ошибка Lua: callParserFunction: function «#property» was not found.

    Сайт

    Шаблон:Wikidata/p856

    Шаблон:Wikidata/p373

    Шаблон:Нет изображенияШаблон:Категория по дате

    Games for Windows — Live (торговая марка Games for Windows — LIVE[1]) — бесплатный игровой онлайн-сервис для Windows, как и Xbox Live, ориентированный на сетевую игру. Он позволяет пользователям ПК соединяться со всеми устройствами, поддерживающими Windows Live, в том числе Windows Mobile и Zune. Пользователь при регистрации получает уникальный тег игрока Gamertag, который совместим с Xbox Live, и дает возможность играть онлайн, следить за статусами друзей, принимать и отправлять сообщения, коллекционировать достижения. Кроме того, существует кросс-платформенный голосовой чат. В некоторых играх (например, Shadowrun) игроки на ПК могут играть совместно с игроками на Xbox 360.

    Основные возможности[]

    • Кроссплатформенная игра между пользователями Xbox 360 и Windows в некоторых играх[2]
    • Автоматическое обновление игр
    • Единая идентификация
    • Система профилей игроков
    • Система достижений (Achievements) и связанная с ней система Gamerscore
    • Магазин игр и дополнений Games on Demand

    Games on Demand[]

    15 декабря 2009 года Microsoft запустила Games on Demand, сервис цифровой дистрибуции игр, таких как Resident Evil 5 и Battlestations: Pacific. Также доступны аркадные игры, например, бесплатная игра Microsoft Tinker, а также хорошо известные World of Goo и Osmos[3][4][5][6].

    Список наиболее известных игр, вышедших в Games on Demand:

    • Batman: Arkham Asylum
    • Batman: Arkham City
    • Battlestations: Pacific
    • Bioshock 2
    • Colin McRae: Dirt 2
    • Fable 3
    • Fallout 3
    • Fuel
    • Grand Theft Auto IV
    • Juiced 2: Hot Import Nights
    • Kane & Lynch: Dead Men
    • Red Faction: Guerrilla
    • Resident Evil 5
    • Section 8
    • Shadowrun
    • Street Fighter IV
    • Street Fighter X Tekken
    • Star Wars: The Clone Wars — Republic Heroes
    • Viva Pinata

    24 марта 2010 состоялся запуск Game Room, бесплатного приложения, позволяющего играть в старые игры, которые вышли в 80-х годах прошлого века на игровых автоматах и консолях Atari 2600 и Intellivision.

    Список игр, поддерживаемых сервисом[]

    Основная статья: Список игр Games for Windows

    Наиболее известные игры:

    Шаблон:Col-3

    • Age of Empires Online (Распространяется бесплатно)
    • Australian Rules Football
    • Battlestations: Pacific
    • Battle vs Chess
    • Blacklight: Tango Down (только через Games on Demand)
    • BlazBlue: Calamity Trigger
    • Bulletstorm
    • Colin McRae: DiRT 2
    • Crash Time 4: The Syndicate (Игра вышла только в Германии)
    • Dark Void (только через Games on Demand)
    • Fable 3
    • Fallout 3[7]
    • FlatOut: Ultimate Carnage
    • Flowerz

    Шаблон:Col-3

    • F1 2010
    • F1 2011
    • Fuel
    • Game Room (Распространяется бесплатно, только через Games on Demand)
    • CarneyVale: Showtime (только через Games on Demand)
    • Gears of War
    • Gotham City Impostors
    • Grand Theft Auto IV
    • Grand Theft Auto: Episodes From Liberty City
    • Halo 2
    • Hour of Victory
    • Juiced 2
    • Kane & Lynch: Смертники[8]
    • Legend of the Galactic Heroes (Игра вышла только в Японии и только на японском языке)
    • Lost Planet: Extreme Condition Colonies Edition
    • Lost Planet 2
    • Mahjong Wisdom (только через Games on Demand)
    • Microsoft Flight (Распространяется бесплатно, только через Games on Demand)
    • Mortal Kombat Arcade Kollection
    • Osmos (только через Games on Demand)

    Шаблон:Col-3

    • Operation Flashpoint: Red River
    • 007: Квант милосердия
    • Red Faction: Guerrilla
    • Section 8
    • Section 8: Prejudice
    • Shadowrun (В России игра не выпускалась)
    • Star Wars: The Clone Wars – Republic Heroes
    • Stormrise
    • Street Fighter IV
    • Street Fighter X Tekken
    • Super Street Fighter IV Arcade Edition
    • The Club
    • Tinker (только через Games on Demand)
    • Toy Soldiers
    • Трон: Эволюция
    • Universe at War: Earth Assault
    • Vancouver 2010
    • Viva Piñata (В России игра не выпускалась)
    • Virtua Tennis 4
    • Warhammer 40,000: Dawn of War II
    • Warhammer 40,000: Dawn of War II – Chaos Rising
    • Where’s Waldo? (только через Games on Demand)
    • World of Goo (только через Games on Demand)

    См. также[]

    • Xbox Live
    • Games for Windows

    Примечания[]

    1. Microsoft Trademarks. Microsoft (2007-12-13). Проверено 28 июля 2008. Архивировано из первоисточника 23 марта 2012.
    2. Cross Platform Play. Проверено 4 октября 2009. Архивировано из первоисточника 23 марта 2012.
    3. LeBlanc, Brandon Games on Demand for Games for Windows – LIVE. Windows Team Blog (2009-12-18). Проверено 24 декабря 2009. Архивировано из первоисточника 23 марта 2012.
    4. Games on Demand, Meet Games for Windows – LIVE. Gamerscore Blog (2009-12-03). Проверено 24 декабря 2009.
    5. Peckham, Matt Games for Windows Live Adds ‘Games on Demand’ Downloads. PC World (2009-12-16). Проверено 24 декабря 2009. Архивировано из первоисточника 23 марта 2012.
    6. Fahey, Mike Games On Demand Coming To Games For Windows Live. Kotaku (2009-12-03). Проверено 24 декабря 2009. Архивировано из первоисточника 23 марта 2012.
    7. В России Live заблокирован, но есть возможность его разблокировать путём земены лаунчера на лаунчер от англоязычной версии, пропатченной до того же уровня, что и русская версия
    8. в версии с русским патчем нет регистрационного кода, но можно ввести код от любой другой игры с поддержкой GfWL

    Ссылки[]

    • Официальный сайт Games for Windows — LiveШаблон:Ref-ru
    • Статья Внутриигровая регистрация в системе Games for Windows — Live на сайте компании Шаблон:Ref-ru
    • Неофициальное сообщество любителей Games for Windows — LiveШаблон:Ref-ru
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